Register Now
Register NOW for April 6, 2023 - June 16, 2023
DEADLINE to Register is April 15, 2023


ICS3C Introduction to Computer Programming – GRADE 11


GRADE : 11 (College)


ICS3C online at Profectus introduces students to computer programming concepts and practices. Students will write and test computer programs, using various problem-solving strategies. They will learn the fundamentals of program design and apply a software development life-cycle model to a software development project. In ICS3C online, students will also learn about computer environments and systems, and explore environmental issues related to computers, safe computing practices, emerging technologies, and postsecondary opportunities in computer-related fields.

UNIT 1 :

Programming Concepts and Skills (22hrs)

Students will be able to:

  • Demonstrate the ability to use different data types in expressions in simple computer programs.
  • Demonstrate the ability to use control structures and simple algorithms in computer programs.
  • Use proper code maintenance techniques and conventions when creating computer programs.

UNIT 2 :

Software Development (22hrs)

Students will be able to:

  • Use a variety of problem-solving strategies to solve different types of problems.
  • Design software solutions to meet a variety of challenges, using a set of standards.
  • Design simple algorithms according to specifications.
  • Apply a software development life-cycle model to a software development project.

UNIT 3 :

Computer Environments and Systems (22hrs)

Students will be able to:

  • Demonstrate an understanding of the functions of different types of computer components.
  • Use appropriate file maintenance practices to organize and safeguard data.
  • Use a software development environment to write and run computer programs.

UNIT 4 :

Computers and Society (22hrs)

Students will be able to:

  • Describe computer use policies that promote environmental stewardship and sustainability.
  • Describe and apply procedures for safe computing to safeguard computer users and their data.
  • Explain key aspects of the impact that emerging technologies have on society.
  • Describe postsecondary education and career prospects related to computer studies.


Course Culmination (22hrs)

The Culminating Unit incorporates all four strands of the Computer Science Curriculum, and covers the four achievement chart categories. It consists of two parts:

  • Culminating Project worth 15% and a
  • Final Exam worth 15%

Online Course Policies

Listed below are various mandatory policies as you take on this course.

  • Attendance is regularly tracked through student contributions to online discussion boards, assignment completion, and learning logs. Failure to complete allocated activities may challenge the student’s ability to attain the credit.
  • This course will be presented using an asynchronistic model whereby work will be posted on the Google Classroom and it is the student’s responsibility to complete it on their own time.
  • ALL portions of this course are intended to be learned and completed online.
  • Final Exams and Tests will be written on site at Profectus Academy of Toronto. Course instructors will relay this information to students and families.
  • The integrity of student work will be checked on an ongoing basis using Quetext or Turnitin. Plagiarism is not tolerated.

Assessment & Evaluation Policies

The primary purpose of assessment and evaluation is to improve student learning. The Achievement Chart for Computer Science will guide all assessment and evaluation.

Knowledge and Understanding

The final grade will be determined as follows:

  • 70% based on Assessment oF Learning (Including conversations, observations and products) conducted throughout the course.
  • 30% based on Culminating Tasks administered at or towards the end of the course.

Assessment and evaluation is divided into two important parts. The grade the student receives on a midterm or final report indicates achievement/ proficiency in Curriculum Expectations. A level of competence (Needs Improvement, Satisfactory, Good or Excellent) will be assessed and reported in the area of Learning Skills and Work Habits: Independent Work, Collaboration, Responsibility, Initiative, Self-Regulation, and Organization.